PB& Games

Cardboard Conquest: Deckbuilding Autobattler

A roguelite deckbuilder that resolves like a battle. Draft themed packs, muster a warband, climb a branching war map, break 7 act bosses and take the crown. Solo, or in online co-op with up to 4 warlords.

Coming to Steam Early Access, November 2026.

The trailer

Cardboard Conquest trailer, 1 minute 50 seconds. Also on the Steam store page.

How it plays

Drop a card, get a squad

You place each card straight onto the battlefield and a squad of soldiers, a spell, a trap or a siege engine springs to life exactly where it landed. Wall a chokepoint, flank the line, screen your archers. Then press End Turn, and the whole field moves at once. There are no lanes and no alternating turns; the clash you set up plays out in real time.

Draft your whole identity

Every run opens with a draft: 21 themed card packs, of which you take three. Armored legions, spider broods, walking bombs, con artists, love sorcery, splitting slimes, rising ghosts. Those three packs become your entire card pool, and your commander is assembled out of them too, so no two runs look or play the same.

Bosses that change the rules mid-fight

Each of the 7 act bosses hides a signature phase that flips the battle you thought you were winning. Cut the Bone Hierarch to half health and the dead rise. Strike the Bloom-Margravine and the whole garden erupts. Between them stand 42 named lords, each with its own army, tactics and dirty trick.

March as a war council

Online co-op for two to 4 warlords. Everyone drafts their own packs and plays their own hand, but you share one battlefield, one map and one fate. Vote the route, suggest picks in a friend's draft, scrawl battle plans straight onto the field. The clash begins when every crown is ready.

The road between battles bites back

124 hand-written events sit between the fights. Haunted shrines, crooked gamblers, going-away gifts from Uncle Jim, and a wheel of fate that can crown you or curse you. Read the room, weigh the odds, decide what your army is willing to pay.

Everything in it

871Cards
21Draftable packs
42Enemy lords
7Act bosses
275Relics
33Potions
124Written events
10Playable warlords
3Acts
79Achievements

Every number here is read out of the live build by a script, not typed by hand.

Screenshots

Two armies of die-cut cardboard standees collide on a paper battlefield, the player's hand of cards fanned below. Rex Mortifer's phase break fires and the dead rise across the field. The pack draft: three themed card packs laid out on a hand-drawn map, inside a wall of cut cardboard. A spell lands on a packed enemy line in the volcano arena. The branching act map, drawn on kraft paper, with battle, elite, merchant and campfire nodes. The merchant's stall, cards relics and potions laid out for sale. A pop-up-book road event standing on the desk, three choices and their costs. The compendium, logging every card relic and lord discovered so far. A co-op battle, each player's crown shown ready or still thinking. A battle fought across the frozen waste arena.

Press: full-resolution versions and a zip live in the press kit.